Shader-Based Astronomy
GPU Fragment Shaders as Computational Measurement Apparatus for Celestial Observation
A five-pass WebGPU pipeline reproduces ten reference astronomical observables at sub-percent precision, at 52 Hz on consumer hardware. No optical aperture required.
10 / 10 benchmarks pass, median relative error 6.9 × 10⁻⁵, maximum 4.3 × 10⁻³.
Open paper (PDF)Dimensionless Reduction of the Gravitational Constant
A Framework for G as a Computable Quantity from Bounded Phase-Space Partition Structure
Newton's gravitational constant admits three independent derivation routes within the framework. The three converge to a shared value with precision (d+1)⁻ⁿ at oscillation depth n, reproducing CODATA 2018 at n = 8 (1.1 ns of caesium integration).
43 / 43 benchmarks pass across composition, angular resolution, three-route convergence, and cosmology.
Open paper (PDF)